Finally, in , we'll find out if the wait has been worth it. You'll notice a number of awesome games did not make the list. That's not because we hate those games or forgot about them. Ten slots, to be exact. StarCraft II -- Zerg. BioShock Infinite. Top 10 PC Games of Our most anticipated PC games of the year. By Charles Onyett Updated: 11 Jan pm. It's a new year and a new set of expectations for the editors publishing articles on IGN's PC channel. Anthony Gallegos , Nick Kolan and Charles Onyett took a break from arguing about the best speeder mount in The Old Republic to put together a list of our top 10 most anticipated PC games of YES NO.
Was this article informative? In This Article. Release Date. Cobra Kai Season 4 on Netflix Review. IGN Logo Recommends. Only time will tell. Starfield Jared Moore Jackson as Nick Fury, sans eye-patch. Secret Invasion Adele Ankers In Sprint racing mode, players are ready to drive from one point in the city to another designated point in the game. You can also download Need for Speed Undercover.
Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. Need For Speed Most Wanted PC Games January 12, PC Games January 11, January 12, Consider the characters. They look cartoonish. Chung is confident: Thirty Flights of Loving makes space elastic and hopscotches through time, from years to hours to seconds.
It embraces the core ideas—parkour, historical drama, conspiracy theories, derring-do—and pushes them further. If you have loved those things in the past, you will love them even more here. If you hate the sci-fi infused framing story with its flickering digital artifacts, or the repetitive objective based action, or the slow-burn multiplayer, well, there is a lot more to gnash your teeth over.
It requires thought, strategy and patience. Trials Evolution is a sadistic bitch of a game, forcing players to earn every inch of progress. Reaching the finish line is a feat in itself. With no faults, at a gold medal time? Developer : thechineseroom and Robert Briscoe Publisher : thechineseroom Platform : PC, Mac, Linux and OnLive Dear Esther uses the immediacy of the first-person perspective commonly employed by shooters to minimize the distance between player and story.
As he moves forward, the landscape becomes less and less grounded until, at its most fantastic, he is finally able to deal with his relationship to the monster that represents his father. Developer : Blizzard Publisher : Blizzard Platforms : PC and Mac With Diablo III a lot of the social joys of the series are gone, but the feeling of taking down a nightmarish group of special enemies remains unmatched.
Developer : Gearbox Software Publisher : 2K Games Platforms : Xbox , PlayStation 3 and PC Borderlands 2 does what sequels are supposed to do, making improvements where it must, and trying hard not to disrupt anything that made its predecessor a success.
As you traverse the wastelands with a laundry list of uncompleted mission objectives, a progress bar nearly filled with enough XP to nudge you up a level, and the infinite promise of undiscovered loot, you feel forever on the verge of something great.
Developer : Industries Publisher : Microsoft Platform : Xbox I think a lot of people were asking the wrong question when they pondered whether i would make as good a steward of the Halo franchise as had Bungie. What I wanted to know was whether or not i could drag Halo out of the miserable hole that was Reach.
In The Secret World everything is true, and you're just as likely to be tangling with Great Old Ones as you are sorting the vampires from the werewolves. With guns and hip contemporary clothing, it's bound to gather a sizeable audience. We're written loads about it, as you can see here. Max Payne 3. Following a hiatus of eight years, Max is to return. It's being developed by Rockstar this time, with Remedy having moved on to Alan Wake, and it's dripping with spectacular gun action.
It's looking like an appropriate update to the series, too, despite the surprising move from New York ghetto to Sao Paulo slum. We've already had a look at the game in motion, and you can read those impressions here. Alan Wake. And while we're on the subject of Remedy, they've announced that their spooky action 'em up, Alan Wake, is going to arrive on PC.
Will it be polished for PC or impractically ported? Only time will tell. We had a bit of a chat with them here. Torchlight II. Runic's dungeon-crawling sequel has been delayed and delayed, missing the expected release, and that can only be a good thing.
It means they've got more time and money to spend on making it even better. The original was such a quick development, and still a minor gem, that we're hoping the extra time given to this will bring it to a wondrous shine! Dan had a play of an early build of the game and you can read about that here. Prey 2. Few games due for a release are as intriguing as Human Head's Prey 2. It bares little resemblance to the original offbeat linear shooter, and instead is pitched as an open-ended alien-stalking bounty-hunter game set in a sci-fi space city.
Yes, that DOES sound like the kind of game we'd like to take a look at. Fortunately we got to chat with the devs about it just here. Bioshock Infinite. The flying city of Columbia pretty much ensures that the big Bioshock sequel has an even more impressive backdrop than its predecessor, but can it also build on the FPS mechanics? With a companion character and some critical choices to be made about the action, it looks a lot less "would you kindly" than the first game, but it's hard to know whether Irrational can really pull off something that will wow the sceptics.
But then when was the last time those guys were wowed? Arma 3. Arma 3 will continue the heavily simulatory trend in the Arma games, but it also has a new twist: it leaps forward into the near future. This means that while it's going to feature some contemporary hardware it's also going to feature a lot of what might be in the hands of soldiers in a couple of decades time.
It's going to be a weird, wired war. I had a quick chat with Bohemia boss Marek Spanel last year. Hawken There's a real danger that this amazing-looking multiplayer mech game will be snapped up for exclusivity on the consoles, but right now the developers Adhesive say they want to bring it to PC as well as the TV boxes. It certainly deserves to be on the format of ultimate deathmatch, because the fast-paced play and stupendous visuals do basically ask for a PC setup. At least in my brain.
A bunch more videos can be seen here. In what was basically a reaction to EA announcing that Syndicate would be a co-op FPS, Paradox announced they'd be developing a cyberpunk world-conquest game with attending tactical mode called Cartel. We talked to them about their plans just here , and laughed the sad laugh of journalists who have seen too much.
Grim Dawn. Nothing can contain our excitement over Grim Dawn - look! We hoped this would appear in , actually, but we'll settle for Crusader Kings II. Few men can truly say that they wouldn't want to have conquered Europe in Medieval times, but the truth is that most of us would be too lazy and weak to actually get on with doing so. Not to worry, because there's a game for that - Crusader Kings II should appear in a few short weeks and sort the men from the benevolent dictators.
A simulation that is as much about people as it is armies, this will is one of the more fascinating wargames out there. We have studied it at length. Carbine's beautiful-looking intergalactic pseudo-Wild West seems the perfect locale for a traditional MMO romp. With exploration skills and giant alien yetis, we can't see any way that this can fail to be entertaining. That is, of course, if you like to do a bit of questing. And we know you do, you filthy beast.
You can read lots about what to expect from the thing just here. Carrier Command: Gaea Mission. Ooh, a remake 80s super-classic Carrier Command? One that's actually faithful to the original game? Why, it can only be from a European studio.
Yes, that's right, it's by Bohemia, the Arma chaps. Odd choice, perhaps, but this is actually a new studio that the Czech company have purchased, and it will be cross platform. That might limit things a bit, but my hands on time with the game was promising indeed. Haha, I used the tagline "carrier bagged". I am clever. Risen 2: Dark Waters. Germanic RPG Risen did a great deal to impress us, and we're expecting far more from its pirate-themed sequel, Dark Waters.
With a huge archipelago to explore and a mix of 18th century swashbuckle and magic, this could well be the pirate-RPG treasure we've been searching for all these years. Some more coverage can be found here. Metro: Last Light. Almost everyone I've spoken to who played the original Metro talked about what a great game it nearly was, and then about how they hoped the team would fix its problems the next time around. That's precisely what 4A are aiming to do with Last Light, and that means it could be a classic if they're successful.
John had a first glimpse of the game back during E3. The game will also be using a variant of DICE's Frostbite engine, which means it could have the same level of fidelity as Battlefield 3, as well as lots of exploding scenery. Game of Thrones RPG. The game of Mr Martin's fantasy feudalism is being made by Cyanide, which means there's some scepticism about how good it's going to be, which is something that will dampen the excitement we might otherwise feel about this enormously popular book-to-TV series becoming a game.
If they can get the backstabbing and the undiplomatic power-mongering right, then this really could be a classic. We wait and hope. Here's what we know so far. Red Five Studios' attempt at making an open world shooter look fabulous in their Borderlands-style sci-fi cell-shadings, but it should play well, too, with the lead designers from World Of Warcraft and the original Tribes games both being involved in the genesis of this free-to-play beast.
Jetpacks and aliens and so forth make us quite excited about getting our hands on this. We talked to the team back when the game was announced. Tribes Ascend. When we're talking about multiplayer jetpack games, however, there's another name on the block: Tribes Ascend.
Hi-Rez of Global Agenda and more jetpacks bought the Tribes licence and are now making their own game in the series. The free-to-play shooter is in beta right now and we're hearing some positive noises from in there. Our own Mr Cobbett even had a cautious look at how it's getting on. End Of Nations. It'll be worth playing End Of Nations if just for the sheer amount of stuff you can get on screen.
With huge maps full of strategically-manic players, this could be one of busiest multiplayer RTS games of all time, and it'll be free to play, too. Behold the prior coverage. Far Cry 3. That should hopefully be remedied in by the arrival of the third Far Cry game.
The second game received a mixed reception and so Ubi are claiming to have read the signs, understood the feedback, and put it together to create a jungle-island shooter to please everyone. Here's what Dan saw of the game at E3 last year.
The big publishers might have decided that the age of turn-based games is at an end, but that doesn't mean they're right to do so.
Xenonauts is one game aiming to prove them wrong by making a game that resides firmly with the spirit of the incredible X-Com games.
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